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dc.contributor.authorMackintosh, Kelly
dc.contributor.authorNieze, Gerrit
dc.contributor.authorEslambolchilar, Parisa
dc.date.accessioned2018-03-06T04:58:33Z
dc.date.available2018-03-06T04:58:33Z
dc.date.issued2016
dc.identifier.citationMovement, Health & Exercise (MoHE), vol.5(2), 2016, pages 1-14en_US
dc.identifier.issn2231-9409 (Print)
dc.identifier.issn2289-9510 (Online)
dc.identifier.urihttp://dspace.unimap.edu.my:80/xmlui/handle/123456789/52074
dc.descriptionLink to publisher's homepage at http://www.mohejournal.com/index.php/moheen_US
dc.description.abstractObjective: The present study investigates the acceptability of a novel ubiquitous social goal-sharing intervention aimed at promoting physical activity (PA) in schoolchildren. Methods: Thirty children (18 boys; 10.1±0.3 years; 1.39±0.06 m; 19.85±4.03 kg∙m-2) were randomly assigned to ten groups and outfitted with Fitbit monitors. Video-clips describing mission-based activities were shown on iPads each week, for four consecutive weeks. An LED lighting-strip provided visual feedback on daily group PA levels. Three semi-structured group interviews were conducted with 10 children (4 boys, 6 girls; n=2) and two teachers (n=1). Additionally, at baseline and post-intervention, seven-day accelerometry, cardiorespiratory fitness (CRF; 20m shuttle run test), anthropometrics and physical self-perceptions were assessed. Data were analysed using a mixed “between-within" analysis of variance (ANOVA). Results: Children stated that peers were positive role models and provided encouragement to accomplish their goals. Teachers noted that children’s fitness, teamwork and problem-solving skills considerably improved. Statistical analyses revealed no significant intervention effect (p>0.05), though BMI and waist circumference increased and CRF decreased. Conclusion: The integration of ubiquitous social goal-sharing technology in schools was well received among both teachers and pupils. Future studies should integrate a larger sample size encompassing numerous schools, comparison groups, and a longer intervention period with associated follow-up measurements, in order to ascertain the feasibility of this intervention as a low-cost way to promote children’s PA levels.en_US
dc.language.isoenen_US
dc.publisherKementerian Pendidikan Tinggi (KPT), Malaysiaen_US
dc.subjectAmbient Displayen_US
dc.subjectGamificationen_US
dc.subjectInterventionen_US
dc.subjectVisual Feedbacken_US
dc.titleMission Possible: Using Ubiquitous Social Goal Sharing Technology To Promote Physical Activity In Childrenen_US
dc.typeArticleen_US
dc.contributor.urlk.mackintosh@swansea.ac.uken_US


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