Please use this identifier to cite or link to this item: http://dspace.unimap.edu.my:80/xmlui/handle/123456789/33426
Title: Physically realistic simulation of large deformations using LEM for interactive applications
Authors: Sundaraj, Kenneth, Prof. Dr.
Laugier, Christian
kenneth@unimap.edu.my
Christian.Laugier@inrialpes.fr
Keywords: Boundary conditions
Computer simulation
Finite element method
Interactive computer graphics
Object recognition
Real time systems
Issue Date: 2002
Publisher: IEEE Conference Publications
Citation: IEEE International Conference on Intelligent Robots and Systems, vol. 3, 2002, pages 3054-3059
Abstract: This paper presents the modification to LEM - Long Element Method to simulate large deformations. We are interested us deformable objects filled with some incompressible fluid By large deformations, we mean deformations such as stretching, bending and twisting which involves the entire body, in contrast to poking or pinching which relatively covers a small region of the deformable object. We make use of Pascals's Principle and volume conservation as boundary conditions to obtain a static solution due to an externally applied pressure. We believe that the state of such an object is a result from effects of the surface tension (generally in any direction) and the pressure of the internal fluid (normal to the surface). By allowing such liberty, large deformations such as stretching, bending and twisting can be simulated without much change to the initial formulation of the physical model. This approach is particularly interesting for real time quasi-dynamic simulation of well damped soft tissue. This paper presents the modification to LEM-Long Element Method to simulate large deformations. We are interested us deformable objects filled with some incompressible fluid By large deformations, we mean deformations such as stretching, bending and twisting which involves the entire body, in contrast to poking or pinching which relatively covers a small region of the deformable object. We make use of Pascid's Principle and volume conservation as boundary conditions to obtain a static solution due to an externally applied pressure. We believe that the state of such an object is a result from effects of the surface tension (generally in any direction) and the pressure of the internal fluid (normal to the surface). By allowing such liberty, large deformations such as stretching, bending and twisting can be simulated without much change to the initial formulation of the physical model. This approach is particularly interesting for real time quasi-dynamic simulation of well damped soft tissue.
Description: Link to publisher's homepage at http://ieeexplore.ieee.org/
URI: http://dspace.unimap.edu.my:80/dspace/handle/123456789/33426
ISBN: 0-7803-7398-7
Appears in Collections:Kenneth Sundaraj, Assoc. Prof. Dr.



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